Line 36: | Line 36: | ||
===Race Info and RP Hooks=== | ===Race Info and RP Hooks=== | ||
==Phyrria== | ==Phyrria== | ||
+ | ===World Info=== | ||
+ | ===Race Info and RP Hooks=== | ||
+ | ==Sivad== | ||
===World Info=== | ===World Info=== | ||
===Race Info and RP Hooks=== | ===Race Info and RP Hooks=== | ||
+ | |||
+ | = The Fringe = | ||
+ | |||
+ | The Fringe is a poorly defined region of space between the Stellar Consortium and the Parallax. It consists of a number of planets, all of which either rejected membership in the Consortium or were established by settlers looking to escape the influence of Earth. Whereas the Consortium is a stable, law-and-order society, the Fringe is an anarchic, frontier society where individualism and independence are highly valued. The worlds of the Fringe are all under the domination of Lord Fagin, the Pirate King, whose vast criminal organization, Fagin's Riches, reaches out from Fagin's world of Tomin Kora to exert his will on the region. None of the worlds of the Fringe are strong enough to resist Fagin, so they have all reached an accomodation with him; he will leave them to govern their internal affairs mostly unhindered, if they agree to acknowledge his sway over their worlds, allow his criminal enterprises to operate unmolested in their territory, and provide support and shelter for members of his organization when they are in need. Most commerce in the region flows through Tomin Kora, where Fagin's powerful Guilds, the Smugglers' Guild and the Pirates' Guild, have their headquarters. The Guilds operate with impunity throughout the Fringe; they also are known to operate within the Consortium, though the Vanguard does its best to stop them there. Fagin has a vast network of informants, spies and servants on his payroll throughout the Fringe and on many worlds of the Consortium as well, though there they operate strictly underground. Fagin also employs an unknown number of highly skilled assassins. But the ultimate instrument of Lord Fagin's will is the highly feared Elite Guard, Fagin's personal bodyguard and private mercenary army. The Guard is ruthless, brutal and powerful, and fanatically loyal to Fagin himself. Its members are feared throughout the Fringe. Fagin himself is never seen publicly; he remains in his secret, legendary palace on Tomin Kora, and conducts business with outsiders through a majordomo. | ||
==Antimone== | ==Antimone== | ||
===World Info=== | ===World Info=== | ||
===Race Info and RP Hooks=== | ===Race Info and RP Hooks=== | ||
− | == | + | ==Odari== |
===World Info=== | ===World Info=== | ||
===Race Info and RP Hooks=== | ===Race Info and RP Hooks=== | ||
− | == | + | ==Quaquan== |
===World Info=== | ===World Info=== | ||
===Race Info and RP Hooks=== | ===Race Info and RP Hooks=== | ||
− | == | + | ==Tomin Kora== |
===World Info=== | ===World Info=== | ||
===Race Info and RP Hooks=== | ===Race Info and RP Hooks=== | ||
− | == | + | ==Ungstir== |
===World Info=== | ===World Info=== | ||
===Race Info and RP Hooks=== | ===Race Info and RP Hooks=== | ||
− | == | + | ==Val Shohob== |
===World Info=== | ===World Info=== | ||
===Race Info and RP Hooks=== | ===Race Info and RP Hooks=== | ||
− | == | + | |
+ | ==Deserata== | ||
===World Info=== | ===World Info=== | ||
===Race Info and RP Hooks=== | ===Race Info and RP Hooks=== | ||
− | == | + | ==Grimlahd== |
===World Info=== | ===World Info=== | ||
===Race Info and RP Hooks=== | ===Race Info and RP Hooks=== | ||
− | == | + | ==Ist'thol'mek== |
===World Info=== | ===World Info=== | ||
===Race Info and RP Hooks=== | ===Race Info and RP Hooks=== | ||
− | == | + | ==La Terre== |
===World Info=== | ===World Info=== | ||
===Race Info and RP Hooks=== | ===Race Info and RP Hooks=== | ||
− | == | + | ==Lebal== |
===World Info=== | ===World Info=== | ||
===Race Info and RP Hooks=== | ===Race Info and RP Hooks=== | ||
− | == | + | ==Nalhom== |
===World Info=== | ===World Info=== | ||
===Race Info and RP Hooks=== | ===Race Info and RP Hooks=== | ||
− | == | + | ==New Luna== |
===World Info=== | ===World Info=== | ||
===Race Info and RP Hooks=== | ===Race Info and RP Hooks=== | ||
− | == | + | ==Nocturn== |
− | + | ||
− | + | ||
− | + | ||
===World Info=== | ===World Info=== | ||
===Race Info and RP Hooks=== | ===Race Info and RP Hooks=== |
Revision as of 09:19, 7 June 2011
This article is a stub. You can help the OtherSpace Wiki by expanding it.
A variant of the normalspace universe in which the events of the original classic OtherSpace story arcs never transpired.
This realm can only be reached via riftdrive, assuming an intrepid explorer finds the proper rift to reach it. Until then, Variant 1 is isolated and will continue evolving on its own.
All the known worlds are divided into three regions: the Stellar Consortium, The Fringe, and the Parallax. Since these worlds never experienced the upheavals of the Kretonian Invasion and the Sanctuary era, many of them may seem almost unrecognizable to players who played in Normalspace in the post-Sanctuary era.
Contents
- 1 The Stellar Consortium
- 2 The Fringe
The Stellar Consortium
The Stellar Consortium is a confederation of planets that extends through much of known space. Its capital is on Earth, and it is governed by a council of representatives from its member planets. It is diverse, including a wide variety of alien races, and is economically prosperous and politically stable. The Consortium's military force is called the Vanguard, whose headquarters is the Citadel, a space station in Sol System located between Earth and Mars. The member planets of the Consortium have no independent military forces apart from the Vanguard. Genetic engineering of sentient species is outlawed under the Genetic Engineering Limitations Treaty (GELT), signed in the aftermath of the Specialist Uprising on Luna in the 2100s. The Consortium is heavily dependent on the Otherspace Drive for travel, which cannot function without the aid of the Il'Ri'Kamm hive mind, located on the planet Sagittarius. While the Hivers are nominally allied to the Consortium, no vessels are permitted to approach Sagittarius. Those that do are quickly destroyed by the planet's immense defense network.
Castor
World Info
Race Info and RP Hooks
Centauri
World Info
Race Info and RP Hooks
Demaria
World Info
Race Info and RP Hooks
Earth
World Info
Race Info and RP Hooks
G'ahnlo
World Info
Race Info and RP Hooks
Ganymede
World Info
Race Info and RP Hooks
Luna
World Info
Race Info and RP Hooks
Mars
World Info
Race Info and RP Hooks
Phyrria
World Info
Race Info and RP Hooks
Sivad
World Info
Race Info and RP Hooks
The Fringe
The Fringe is a poorly defined region of space between the Stellar Consortium and the Parallax. It consists of a number of planets, all of which either rejected membership in the Consortium or were established by settlers looking to escape the influence of Earth. Whereas the Consortium is a stable, law-and-order society, the Fringe is an anarchic, frontier society where individualism and independence are highly valued. The worlds of the Fringe are all under the domination of Lord Fagin, the Pirate King, whose vast criminal organization, Fagin's Riches, reaches out from Fagin's world of Tomin Kora to exert his will on the region. None of the worlds of the Fringe are strong enough to resist Fagin, so they have all reached an accomodation with him; he will leave them to govern their internal affairs mostly unhindered, if they agree to acknowledge his sway over their worlds, allow his criminal enterprises to operate unmolested in their territory, and provide support and shelter for members of his organization when they are in need. Most commerce in the region flows through Tomin Kora, where Fagin's powerful Guilds, the Smugglers' Guild and the Pirates' Guild, have their headquarters. The Guilds operate with impunity throughout the Fringe; they also are known to operate within the Consortium, though the Vanguard does its best to stop them there. Fagin has a vast network of informants, spies and servants on his payroll throughout the Fringe and on many worlds of the Consortium as well, though there they operate strictly underground. Fagin also employs an unknown number of highly skilled assassins. But the ultimate instrument of Lord Fagin's will is the highly feared Elite Guard, Fagin's personal bodyguard and private mercenary army. The Guard is ruthless, brutal and powerful, and fanatically loyal to Fagin himself. Its members are feared throughout the Fringe. Fagin himself is never seen publicly; he remains in his secret, legendary palace on Tomin Kora, and conducts business with outsiders through a majordomo.
Antimone
World Info
Race Info and RP Hooks
Odari
World Info
Race Info and RP Hooks
Quaquan
World Info
Race Info and RP Hooks
Tomin Kora
World Info
Race Info and RP Hooks
Ungstir
World Info
Race Info and RP Hooks
Val Shohob
World Info
Race Info and RP Hooks
Deserata
World Info
Race Info and RP Hooks
Grimlahd
World Info
Race Info and RP Hooks
Ist'thol'mek
World Info
Race Info and RP Hooks
La Terre
World Info
Race Info and RP Hooks
Lebal
World Info
Race Info and RP Hooks
Nalhom
World Info
Race Info and RP Hooks
New Luna
World Info
Race Info and RP Hooks
Nocturn
World Info
Race Info and RP Hooks
Vollista
World Info
Race Info and RP Hooks
Waldheim
World Info
Race Info and RP Hooks
Ydahr
World Info
Race Info and RP Hooks
Back to Multiverse Canon and RP Hooks.