From OtherSpace: Encyclopedia Galactica
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− | + | '''+check''', '''+roll''', and '''+test''' can be used interchangeably to test a character's level in a given skill, specialty, or trait, or to roll an arbitrary level. | |
+ | |||
+ | Except when checking a trait, the result is equal to the value of the attribute being rolled, plus a [[Dice|random number]]. | ||
==Usage== | ==Usage== | ||
− | |||
'''+test''' [<Character or Label>'s ]<Value>[ at <modifier>] | '''+test''' [<Character or Label>'s ]<Value>[ at <modifier>] | ||
− | '''+ | + | '''+test''' [<Character or Label>'s ]<Value>[ at <modifier>] |
+ | '''+test''' [<Character or Label>'s ]<Value>[ at <modifier>] | ||
*<Value> is one of the following: | *<Value> is one of the following: | ||
− | **A Number | + | **A Number - rolls the specified level. |
− | **A Skill | + | **A Skill - rolls the level of the specified skill. |
− | **A Specialty | + | **A Specialty - rolls the specialty plus the associated skill. |
− | **A Trait | + | **A Trait - simply returns the level of the trait. |
*<Modifier> is a number added or subtracted to the Value. | *<Modifier> is a number added or subtracted to the Value. | ||
− | |||
*<Character> is an admin-only option which allows you to roll another player's trait, rather than your own. | *<Character> is an admin-only option which allows you to roll another player's trait, rather than your own. | ||
*<Label> is similar to <Character>, but only works when rolling a number. It can be used by any player. | *<Label> is similar to <Character>, but only works when rolling a number. It can be used by any player. | ||
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+test 1 | +test 1 | ||
[Skill System] <Your Name> rolls a 1 at a modifier of 0. The result is <N>. | [Skill System] <Your Name> rolls a 1 at a modifier of 0. The result is <N>. | ||
− | |||
*Testing a Skill | *Testing a Skill |
Revision as of 00:56, 11 June 2011
+check, +roll, and +test can be used interchangeably to test a character's level in a given skill, specialty, or trait, or to roll an arbitrary level.
Except when checking a trait, the result is equal to the value of the attribute being rolled, plus a random number.
Usage
+test [<Character or Label>'s ]<Value>[ at <modifier>] +test [<Character or Label>'s ]<Value>[ at <modifier>] +test [<Character or Label>'s ]<Value>[ at <modifier>]
- <Value> is one of the following:
- A Number - rolls the specified level.
- A Skill - rolls the level of the specified skill.
- A Specialty - rolls the specialty plus the associated skill.
- A Trait - simply returns the level of the trait.
- <Modifier> is a number added or subtracted to the Value.
- <Character> is an admin-only option which allows you to roll another player's trait, rather than your own.
- <Label> is similar to <Character>, but only works when rolling a number. It can be used by any player.
Examples
- Rolling a Number
+test 1 [Skill System] <Your Name> rolls a 1 at a modifier of 0. The result is <N>.
- Testing a Skill
+test Computer [Skill System] <Your Name> tests his Computer skill at a modifier of <N>. The result is 3.
- Testing a Specialty
+test Edged (Specialty) [Skill System] <Your Name> tests his Melee + Edged at a modifier of <N>. The result is 1.
- Testing a Trait
+test Telepathic Potential [Skill System] <Your Name> tests his Telepathic Potential. The level is <N>.
- Testing with a Modifier
+test Vehicles at +1 [Skill System] <Your Name> tests his Vehicles skill at a modifier of +1. The result is <N>.
- Testing another Character (Admin-Only)
+test John the PC's Agility [Skill System] <Your Name> tests John the PC's Agility skill at a modifier of 0. The result is <N>.
- Labeling a Roll (Anybody)
+test Bob the NPC's 1 [Skill System] <Your Name> rolls a 1 for Bob the NPC at a modifier of 0. The result is <N>.