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+test (alternately +check or +roll) can be used to test a character's level in a given trait. The result of the check is equal to the level in the trait, plus any modifiers, plus a [[Dice|random number]].  
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'''+check''', '''+roll''', and '''+test''' can be used interchangeably to test a character's level in a given skill, specialty, or trait, or to roll an arbitrary level.
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Except when checking a trait, the result is equal to the value of the attribute being rolled, plus a [[Dice|random number]].
  
 
==Usage==
 
==Usage==
'''+check'''
 
 
'''+test''' [<Character or Label>'s ]<Value>[ at <modifier>]
 
'''+test''' [<Character or Label>'s ]<Value>[ at <modifier>]
'''+roll'''  
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'''+test''' [<Character or Label>'s ]<Value>[ at <modifier>]
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'''+test''' [<Character or Label>'s ]<Value>[ at <modifier>]
  
 
*<Value> is one of the following:
 
*<Value> is one of the following:
**A Number
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**A Number - rolls the specified level.
**A Skill
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**A Skill - rolls the level of the specified skill.
**A Specialty
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**A Specialty - rolls the specialty plus the associated skill.
**A Trait
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**A Trait - simply returns the level of the trait.
  
 
*<Modifier> is a number added or subtracted to the Value.
 
*<Modifier> is a number added or subtracted to the Value.
 
 
*<Character> is an admin-only option which allows you to roll another player's trait, rather than your own.
 
*<Character> is an admin-only option which allows you to roll another player's trait, rather than your own.
 
*<Label> is similar to <Character>, but only works when rolling a number. It can be used by any player.
 
*<Label> is similar to <Character>, but only works when rolling a number. It can be used by any player.
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  +test 1
 
  +test 1
 
  [Skill System] <Your Name> rolls a 1 at a modifier of 0. The result is <N>.
 
  [Skill System] <Your Name> rolls a 1 at a modifier of 0. The result is <N>.
 
  
 
*Testing a Skill
 
*Testing a Skill

Revision as of 00:56, 11 June 2011

+check, +roll, and +test can be used interchangeably to test a character's level in a given skill, specialty, or trait, or to roll an arbitrary level.

Except when checking a trait, the result is equal to the value of the attribute being rolled, plus a random number.

Usage

+test [<Character or Label>'s ]<Value>[ at <modifier>] +test [<Character or Label>'s ]<Value>[ at <modifier>] +test [<Character or Label>'s ]<Value>[ at <modifier>]

  • <Value> is one of the following:
    • A Number - rolls the specified level.
    • A Skill - rolls the level of the specified skill.
    • A Specialty - rolls the specialty plus the associated skill.
    • A Trait - simply returns the level of the trait.
  • <Modifier> is a number added or subtracted to the Value.
  • <Character> is an admin-only option which allows you to roll another player's trait, rather than your own.
  • <Label> is similar to <Character>, but only works when rolling a number. It can be used by any player.

Examples

  • Rolling a Number
+test 1
[Skill System] <Your Name> rolls a 1 at a modifier of 0. The result is <N>.
  • Testing a Skill
+test Computer
[Skill System] <Your Name> tests his Computer skill at a modifier of <N>. The result is 3.
  • Testing a Specialty
+test Edged (Specialty)
[Skill System] <Your Name> tests his Melee + Edged at a modifier of <N>. The result is 1.
  • Testing a Trait
+test Telepathic Potential
[Skill System] <Your Name> tests his Telepathic Potential. The level is <N>.
  • Testing with a Modifier
+test Vehicles at +1
[Skill System] <Your Name> tests his Vehicles skill at a modifier of +1. The result is <N>.
  • Testing another Character (Admin-Only)
+test John the PC's Agility
[Skill System] <Your Name> tests John the PC's Agility skill at a modifier of 0. The result is <N>.
  • Labeling a Roll (Anybody)
+test Bob the NPC's 1
[Skill System] <Your Name> rolls a 1 for Bob the NPC at a modifier of 0. The result is <N>.