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m (Moved page to @channel for consistency with in-game help.)
 
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==Channel Commands==
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#redirect [[@channel]]
The basic form of this command allows you to see the available channels, and join or leave a channel. You do not need to type the complete name of the channel, only as many letters as needed to make it distinct from other channels.
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*  '''@channel/list [<channel-prefix>]''' - Shows you the channel's name, number of users, number of message since last restart, access information, and your status.
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*  '''@channel/what [<channel-prefix>]''' - Shows you the channel's name, access information, and a description of the channel's purpose.
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*  '''@channel/on <channel>[=<player>]''' - Join Channel.
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*  '''@channel/off <channel>[=<player>]''' - Leave Channel.
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Wizards may add and remove other players from channels by providing a player name as a second argument.
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*'''@channel/who <channel>''' - Shows you who is currently on a channel, if you are permitted to see it.
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*'''@channel/hide <channel> = <yes|no>''' - If permitted, you can hide or show yourself on a channel.
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*'''@channel/title <channel> = <string>''' - Lets you set a title to appear before your name when you speak on the channel. If you leave the channel, your title is cleared; use @channel/gag instead.
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*'''@channel/mute <channel> = <yes|no>''' - Hides broadcast messages when players connect or disconnect from the MUSH.
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*'''@channel/gag <channel> = <yes|no>''' - Allows you to remain on a channel but not receive any messages on the channel. Leaving out the channel will set this option for all channels.
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*'''@channel/recall <channel> [ = <lines>[,<start line>] ]''' - Shows you the most recent messages on the channel; the number of messages depends on how the channel is configured, but can be limited by specifying <lines> to show and a <start line> to start display from. You must be on a channel to recall from it.
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*'''@channel/add''' - Creates a new channel. On some MUSHes, any player can create a new channel, though there will be a cost associated with creation (see @config chat). Possible <priv> specifications:
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** "player" - players may use the channel
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** "object" - objects may use the channel
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** "admin" - only royalty/wizards/chat_privs may use the channel
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** "wizard" - only wizards may use the channel
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** "quiet" - channel will not show connection messages
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** "open" - you may speak even if you aren't listening to the channel
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** "hide_ok" - you may hide from the channel who list.
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** "notitles" - chantitles are not displayed in channel messages.
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** "nonames" - player names are not displayed in channel messages.
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** "nocemit" - @cemit is prohibited on the channel.
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** "interact" - Interaction rules (defined in local.c) are applied to the channel
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Specifications may be combined, space-separated. Default is determined by the 'channel_flags' @config option, or 'player' if not set.
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*'''@channel/delete''' - Removes a channel. You must own it or be Wizard.
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*'''@channel/desc''' - Sets the channel's description, shown on @channel/what. Descriptions are limited to 256 characters. If there are any commas in the description, the whole string should be enclosed in {}'s.
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*'''@channel/rename''' - Is used to rename a channel.
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*'''@channel/priv <channel> = <new priv level>''' - Sets the channel's access privileges to those specified.
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*'''@channel/wipe <channel>''' - Clears a channel of players without deleting it.
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*'''@channel/buffer <channel> = <lines>''' - Sets the maximum number of full-length lines that the channel will buffer for @chan/recall. Many more shorter lines may actually be buffered. Setting it to 0 turns off buffering.
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*'''@channel/decompile[/brief] <channel>''' - Produces a decompile of matching channels. If the /brief switch is included, players on the channel aren't listed. Wizard only.
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*'''@channel/chown <channel> = <new owner>''' - Allows a Wizard to change the owner of a channel. Wizard only.
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Latest revision as of 10:30, 8 August 2011

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