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=Database Fields=
 
=Database Fields=
 
==Parent ID==
 
==Parent ID==
 +
This is automatically filled in when the record is created in the database. Use it as a reference later when calling on components and equipment.
 +
 
==Name==
 
==Name==
 
==Weight==
 
==Weight==
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Here are acceptable position numbers:
 
Here are acceptable position numbers:
  
#  DDF Contrib    Description
+
*0: No position
 +
*1: Wielded
 +
*2: Worn on head
 +
*3: Worn on neck
 +
*4: Worn on torso
 +
*5: Worn on body
 +
*6: Worn on forearm
 +
*7: Worn on hands
 +
*8: Worn on finger
 +
*9: Worn on legs
 +
*10: Worn around neck
 +
*11: Worn on hip
 +
*12: Worn on back
 +
*13: Worn on feet
 +
*14: Worn on upper arm
 +
*15: Offhand
 +
*16: Worn on ears
 +
*17: Worn around waist
 +
*20: Worn
 +
*99: Riding
  
0  0              No position
 
 
1  0              Wielded
 
 
2  0.10          Worn on head
 
 
3  0              Worn on neck
 
 
4  0.30          Worn on torso
 
 
5  0              Worn on body
 
 
6  0.10          Worn on forearm
 
 
7  0.05          Worn on hands
 
 
8  0              Worn on finger
 
 
9  0.20          Worn on legs
 
 
10  0              Worn around neck
 
 
11  0              Worn on hip
 
 
12  0              Worn on back
 
 
13  0.05          Worn on feet
 
 
14  0.10          Worn on upper arm
 
 
15  0.10          Offhand
 
 
16  0              Worn on ears
 
 
17  0              Worn around waist
 
 
20  0              Worn
 
 
99  0              Riding
 
 
The DDF attribute is only meaningful in positions where the DDF contrib is nonzero. DDF is autoadjusted for quality
 
 
==Craft Skills==
 
==Craft Skills==
 
==ODF==
 
==ODF==
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==Short Description==
 
==Short Description==
 
==Category==
 
==Category==
 +
If a category uses more than one word, be sure to connect it using the underscore. Example: Clothing_Patterns
 +
 
==Use Skill==
 
==Use Skill==

Latest revision as of 08:27, 11 March 2010

Database Fields

Parent ID

This is automatically filled in when the record is created in the database. Use it as a reference later when calling on components and equipment.

Name

Weight

Craft Time

Craft Equipment

Craft Components

By-Product

Description

Weapon Type

Equip Position

To make an object usable (wear/wield/etc), set its POSITION attribute.

Here are acceptable position numbers:

  • 0: No position
  • 1: Wielded
  • 2: Worn on head
  • 3: Worn on neck
  • 4: Worn on torso
  • 5: Worn on body
  • 6: Worn on forearm
  • 7: Worn on hands
  • 8: Worn on finger
  • 9: Worn on legs
  • 10: Worn around neck
  • 11: Worn on hip
  • 12: Worn on back
  • 13: Worn on feet
  • 14: Worn on upper arm
  • 15: Offhand
  • 16: Worn on ears
  • 17: Worn around waist
  • 20: Worn
  • 99: Riding

Craft Skills

ODF

DDF

Can Hold

Short Description

Category

If a category uses more than one word, be sure to connect it using the underscore. Example: Clothing_Patterns

Use Skill