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+ | '''PLAYGROUND OF THE GODS''' | ||
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+ | It's the year 2651. | ||
+ | |||
+ | The old gods are dead. Centuries in the future, new gods struggle to repair expanding rifts in the space-time continuum. They're buying time for refugees flung to this era, to this place, in the dimension known as [[Hiverspace]]. | ||
+ | |||
+ | The old gods – the [[Kamir]] and their creation, the [[Il'Ri Kamm Hive Mind]] – got their start here. Now, both are gone from this place. But the realm is strewn with the remnants of those ancient powerful civilizations – from the genetically engineered races that share the planet [[Kamsho]] to the scattered artifacts that have treasure hunters and power-hungry tyrants chasing down clues. | ||
+ | |||
+ | Zar [[Hideg Fekretu]], ruler of the brutal [[Koltkamir]] government, has embarked on an ambitious bid to control the worlds of Hiverspace, bombing or otherwise attempting to eliminate anyone who stands in his path. | ||
+ | |||
+ | Meanwhile, refugees and native Hiverspacers alike are thrown together aboard the sentient starship known as [[Comorro Station]], dodging the Zar's minions and seeking new worlds to call home. | ||
+ | |||
+ | The old gods are dead. Their toys remain. | ||
+ | |||
+ | Who will claim them first? | ||
+ | |||
+ | Connect to OtherSpace at Jointhesaga.com:1790. | ||
=What's All This About?= | =What's All This About?= | ||
=What's a MUSH?= | =What's a MUSH?= |
Revision as of 23:05, 12 December 2009
PLAYGROUND OF THE GODS
It's the year 2651.
The old gods are dead. Centuries in the future, new gods struggle to repair expanding rifts in the space-time continuum. They're buying time for refugees flung to this era, to this place, in the dimension known as Hiverspace.
The old gods – the Kamir and their creation, the Il'Ri Kamm Hive Mind – got their start here. Now, both are gone from this place. But the realm is strewn with the remnants of those ancient powerful civilizations – from the genetically engineered races that share the planet Kamsho to the scattered artifacts that have treasure hunters and power-hungry tyrants chasing down clues.
Zar Hideg Fekretu, ruler of the brutal Koltkamir government, has embarked on an ambitious bid to control the worlds of Hiverspace, bombing or otherwise attempting to eliminate anyone who stands in his path.
Meanwhile, refugees and native Hiverspacers alike are thrown together aboard the sentient starship known as Comorro Station, dodging the Zar's minions and seeking new worlds to call home.
The old gods are dead. Their toys remain.
Who will claim them first?
Connect to OtherSpace at Jointhesaga.com:1790.
What's All This About?
What's a MUSH?
What's In It For Me?
Back to Main Page