From OtherSpace: Encyclopedia Galactica
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:CONFORMAT | :CONFORMAT | ||
:EXITFORMAT | :EXITFORMAT | ||
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+ | ===Obsolete Formatting Options=== | ||
+ | *DESC`BODY | ||
+ | :The test of the description, i.e. the description itself. This is obsolete - it still works (as does &desc1) but the code has been moved int descformat, allowing the room to be @desced as normal. | ||
+ | *DESC`TAG | ||
+ | :The Tag set on the room. Don't change this manually, or you'll break future tags. Use the &tag attribute, or the +tag command instead. | ||
[[Category: Building]] | [[Category: Building]] |
Revision as of 21:51, 4 September 2011
Otherspace uses a custom room parent with lots of configurable options. These can be changed on a per-room basis by setting attributes directly on the room, or across a group of rooms using parenting chains.
Contents
List of Room Parents
- #3 - Basic Room Parent, which all rooms are parented to by default.
- #33 - Hiverspace Room Parent, currently identical to the basic parent.
- #34 - Palisade Room Parent, with the Chiarascuro color scheme.
- #333 - Normalspace V1 Room Parent, with the Variant 1 Color Scheme.
Basic Formatting Options
General
- DESC`ZONE
- The Zone Name for the room, which will be displayed in the top bar following the Room Name (using the formatting in FORMAT`ZONE)
- DESC`ALIGN
- The Alignment that will be used for text in the body of the description. This is LEFT aligned by default; you can change it to RIGHT or CENTER in
- DESC`SORT
- The Sort Type that will be used for the Player, Thing, and Exit lists. By default, this is a NAME sort. Other options are as in help sorting. Regardless of the sort type, the room will show Players first, then Objects.
- DESC`NOTE
- A note set on the room, which will be displayed in a highlight color underneath the description itself.
Borders
Settings for Horizontal (Top, Bottom, Middle) and Vertical (Left, Right) borders.
- BORDER`STRING_T - Fill String for the top border.
- BORDER`COLOR_T - Ansi Color for the top border.
- BORDER`STRING_B - Fill String for the bottom border.
- BORDER`COLOR_B - Ansi Color for the bottom border.
- BORDER`STRING_M - Fill String for middle borders.
- BORDER`COLOR_M - Ansi Color for middle borders.
- BORDER`STRING_L - Fill String for the left border.
- BORDER`COLOR_L - Ansi Color for the left border.
- BORDER`STRING_R - Fill String for the right border.
- BORDER`COLOR_R - Ansi Color for the right border.
Colors
- COLOR`BASE
- COLOR`BORDER
- COLOR`ROOMNAME
- COLOR`ZONENAME
- COLOR`DBREF
- COLOR`DESC
- COLOR`TAG
- COLOR`NOTE
- COLOR`TIME
- COLOR`LABELS
- COLOR`PLAYERNAME
- COLOR`PLAYERTITLE
- COLOR`THINGNAME
- COLOR`THINGTITLE
- COLOR`ADDON
- COLOR`EXITNAME
- COLOR`EXITALIAS
- COLOR`EXITBRACKET
- COLOR`MODE_RP
- COLOR`MODE_NEW
- COLOR`MODE_ADMIN
- COLOR`MODE_DARK
Time
- TIME`ZONE
- TIME`YEAR
- TIME`CALENDAR
Advanced Formatting Options
- FORMAT`BODY
- FORMAT`TIME
- FORMAT`VOBJ
- FORMAT`CONTENTS
- FORMAT`PLAYER
- FORMAT`THING
- FORMAT`EXIT
- NAMEFORMAT
- DESCFORMAT
- CONFORMAT
- EXITFORMAT
Obsolete Formatting Options
- DESC`BODY
- The test of the description, i.e. the description itself. This is obsolete - it still works (as does &desc1) but the code has been moved int descformat, allowing the room to be @desced as normal.
- DESC`TAG
- The Tag set on the room. Don't change this manually, or you'll break future tags. Use the &tag attribute, or the +tag command instead.