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(Components)
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=Components=
 
=Components=
 
==Nodes==
 
==Nodes==
Components are gleaned from resource nodes on the grid. Publicly (ICly) known nodes are:
+
Components are gleaned from resource nodes on the grid. Known node locations are:
  
*Textile Potential Node: In the Rural Outskirts area of Aureus on [[Pyracan]].
+
===Hiverspace===
*Mineral Potential Node: In the volcano on [[Fortrain]]. (This also has a Toxic Environment Node, necessary for getting Polydenum.)
+
====Aluminum Potential Node:====
*Chemical Potential Node: In the Waste Management chamber of Comorro Station.
+
====Carbon Potential Node:====
*Timber Potential Node: In Triumverate Park on [[Hekayt Prime]].
+
*Broad Trail (Eiru, Pyracan)
 +
====Cobalt Potential Node:====
 +
*Waterfall Cave (Shadow Mother, Materi Syna)
 +
====Gold Potential Node:====
 +
====Iron Potential Node:====
 +
*Broad Trail (Eiru, Pyracan)
 +
====Polydenum Potential Node:====
 +
*Mesa Volcano (Fortrain)
 +
====Silicon Potential Node:====
 +
====Titanium Potential Node:====
 +
====Textile Potential Node:====
 +
*Rural Outskirts (Aureus, Pyracan)
 +
*Summer Dome (Sanctuary)
 +
====Chemical Potential Node:====
 +
*Waste Management (Comorro)
 +
====Timber Potential Node:====
 +
*Triumverate Park (Hekayt Prime)
 +
*Thick Woodlands (Shadow Mother, Materi Syna)
 +
----
 +
===Normalspace===
 +
====Aluminum Potential Node:====
 +
====Carbon Potential Node:====
 +
*Hall Tract (Earth)
 +
====Cobalt Potential Node:====
 +
====Gold Potential Node:====
 +
====Iron Potential Node:====
 +
*Hall Tract (Earth)
 +
====Polydenum Potential Node:====
 +
*Morrigan (Sivadian moon)
 +
====Silicon Potential Node:====
 +
====Titanium Potential Node:====
 +
====Textile Potential Node:====
 +
====Chemical Potential Node:====
 +
*Morrigan (Sivadian moon)
 +
====Timber Potential Node:====
 +
*Wright Spaceport (Earth)
  
 
=Making the Item=
 
=Making the Item=

Revision as of 15:40, 5 February 2012

Overview

The crafting system allows players to use a finite quantity of saga points to make clothing, weapons, armor, and electronics for use in the game. It is also the method of creating the Dominion items to engage in larger scale operations.

First Things First

+items: Lists crafting categories.

+items <category>: Lists the craftable items in that category.

+consider <item>: Lists the details of the specified object, including the cost of saga points, the skills you'll need, the equipment, and the components. You must type the full name of the item.

+einfo <item>: Displays vital statistics of an item, such as a gun's damage output.

Equipment

You can get basic equipment from a shop in the tradeport in Comorro Station, or purchase it from PCs (player characters). Most equipment must be made or purchased from other PCs.

Components

Nodes

Components are gleaned from resource nodes on the grid. Known node locations are:

Hiverspace

Aluminum Potential Node:

Carbon Potential Node:

  • Broad Trail (Eiru, Pyracan)

Cobalt Potential Node:

  • Waterfall Cave (Shadow Mother, Materi Syna)

Gold Potential Node:

Iron Potential Node:

  • Broad Trail (Eiru, Pyracan)

Polydenum Potential Node:

  • Mesa Volcano (Fortrain)

Silicon Potential Node:

Titanium Potential Node:

Textile Potential Node:

  • Rural Outskirts (Aureus, Pyracan)
  • Summer Dome (Sanctuary)

Chemical Potential Node:

  • Waste Management (Comorro)

Timber Potential Node:

  • Triumverate Park (Hekayt Prime)
  • Thick Woodlands (Shadow Mother, Materi Syna)

Normalspace

Aluminum Potential Node:

Carbon Potential Node:

  • Hall Tract (Earth)

Cobalt Potential Node:

Gold Potential Node:

Iron Potential Node:

  • Hall Tract (Earth)

Polydenum Potential Node:

  • Morrigan (Sivadian moon)

Silicon Potential Node:

Titanium Potential Node:

Textile Potential Node:

Chemical Potential Node:

  • Morrigan (Sivadian moon)

Timber Potential Node:

  • Wright Spaceport (Earth)

Making the Item

Once you have all of the equipment and components you need in your inventory or that room, type +craft <item> to create the item. This will expend the components (but not the equipment), and place the item in the room. Use +get <item> to pick it up.


Character Inventory

+inv: This command shows what's in your inventory.

+items: Lists craftable items.

+look (item number): This lets you look at a specific virtual object in the room or in your +inventory.

+get (item): Picks up an item in the room.

+give (item) to (player name): Gives an item to a player.

+show (item) to (player): Shows an item's description to a player.

+pay (number) credit to (player name): Pays a player credits.

+drop (item): Drops an item.

+equip (item): Equips an item.

+transfersaga (player name)=(amount): Donates saga points (SP) to specified character.

Players can customize names and descriptions of their items:

+name (item)=(new name): Renames an item in your inventory.

+desc (item)=(new desc): Allows a custom description for an item in your inventory.

What to Make

An up-to-date list of craftable items can be found at http://www.jointhesaga.com/oscraftables.html