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(Ancient History Highlights)
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{{Infobox World|world_name=Hekayt Prime|world_image=|location=|Kuhirichin]] solar system|x=0|y=0|z=0|satellites=|climate=Tropical to polar tundra|terrain=68% land<br />32% water|population=13,317,443 [[Hekayti]]<br/> Unknown others|government=Representative Democracy)|gwp=|currency=Hekayti Credit}}
  
 
=History=
 
=History=

Revision as of 14:26, 9 January 2010

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Hekayt Prime

[[Image:|Image of Hekayt Prime|220px]]

Geography
Universe {{{universe}}}
Galaxy {{{galaxy}}}
System {{{system}}}
Coordinates X: 0
Y: 0
Satellites
Climate Tropical to polar tundra
Terrain 68% land
32% water
People
Population 13,317,443 Hekayti
Unknown others
Government and Economy
Government Representative Democracy)
Currency Hekayti Credit
Gross World Product (GWP)


History

Ancient History Highlights

World Origin Story

The Great Fathers

The Moots

Forming the Houses

Conquest of the Wilds

Land

Sea

Air

Into the Stars

First Starship

First Contact

Interstellar Exploration

Unshackling Highlights

Discovery of Lotorian Slaves

Liberation of the Slaves

Modern History Highlights

Hiver War

Commerce Drought

Fall of the Hivers

Coming of Outversers

Rise of the Zar

Fall of the Zar

Geography

Continents

Major Oceans

Major Rivers

Climate

Biology

Flora

Fauna

Geology

Minerals

Society

Language

The primary spoken and written language of Hekayt Prime is Hekayan.

However, over the centuries, each caste has developed its own dialects and secret languages. Even the Verdikke have their own sublanguage.

  • Binot: The secret language of the Toveil.
  • Krallik: Ledelkrig codespeak. Used mostly as a defense against pirates eavesdropping.
  • Twenn: Convoluted double talk of the Konterbeid bureaucrats, employed during meetings and most memoranda.
  • Verdi: The Verdikke commoner tongue, developed to establish communication that couldn't always be understood by the uppity caste members.
  • Medlid: Language of the Medlidikke pirates, used as a defense against Ledelkrig eavesdropping.

Government

High Moot

Municipalities are governed by a multi-caste council known as the High Moot. High Moot members are appointed by the Grand Moot, which is based in the capital of Kjernkor. All High Moots are ultimately answerable to the Grand Moot.

Grand Moot

All of Hekayt Prime is governed by a council known as the Grand Moot. It delegates most local issues to the various municipal High Moots, but will handle problems that are of more global interest.

Caste System

Konterbeid Caste

Bureaucratic recordkeepers. The data packrats and middle managers of Hekayt Prime.

Ledelkrig Caste

Warriors and guardians. The soldiers and law enforcement of Hekayt Prime.

Toveil Caste

Technicians, medics, and philosophers. The engineers, psychologists, and priests of Hekayt Prime.

Verdikke

Caste-less, equivalent to peasants. People who failed to pass their Worthing tests or never qualified to take them in the first place.

Medlidikke

Bloodthirsty pirates, the worst of the Verdikke.

Legal Issues

Social Issues

Economy

Infrastructure

Agriculture

Natural Resources

Education

Religion

Rites of Passage

Worthing

Entertainment

Theater

Sports

Fiction

Games

Music

Visual Arts

Transportation

Ground Vehicles

Air Vehicles

Aquatic Vehicles

Space Vehicles

Miscellaneous

Demographics

Non-Caste Politics

Back to Lore.