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'''+give (player name)=(item)''': Gives an item to a player. | '''+give (player name)=(item)''': Gives an item to a player. | ||
+ | |||
+ | '''[[+show]] (item) to (player)''': Shows an item's description to a player. | ||
'''+pay (number) credit to (player name)''': Pays a player credits. | '''+pay (number) credit to (player name)''': Pays a player credits. |
Revision as of 18:27, 1 September 2011
Contents
General
RP: From the Dream Nexus room, approved characters can type this command to return to the in-game grid.
@RP: From the in-game grid, approved characters can type this command to drop out of character.
QUIT: This command lets you depart OtherSpace for the real world.
+finger (name): This command brings up a quick reference file on a specific character and player. To update your own +finger information, consult +help +finger.
who: Shows an ANSI-colored list of who's online and visible.
WHO: Shows a black-and-white list of who's online and visible.
l or look: This command shows the description of the room you're standing in. It can also be used to look at objects, such as look banking console.
+str/help: Shows how to submit questions, requests, bug reports, and other messages to the staff.
+zone/help: Lists help on entering and viewing the timezones of players.
enter and leave: General commands for boarding ferries and shuttles. Functioning ships have different commands.
@desc me=(your character description): Sets your character description, which will be listed when people look at you.
@adesc me=think %N just looked at you.: This sets it so you're notified whenever someone takes looks at you. 'Think' is the command that makes this message private (only seen by you), %N is replaced by the name of the character looking at you, and the rest can be changed to whatever you'd like.
Finding RP
where: Shows an ANSI-colored list of how many characters are in each location on the in-game grid. Useful when considering a destination for potential RP activity.
rpwho: Shows who is RPing and their race.
watchfor: This command shows a list of who you've selected to be alerted about when they log on.
watchfor (player): This command selects a specific individual to be added to your watchfor alert.
incognito: This command turns off the ability for people to find you with the watchfor system.
Roleplay
say (text): Say something to another player in-character. For example, if Alice types '"Hello, Brody.' this would yield 'Alice says, "Hello, Brody."'
:(insert pose here): This command allows a character to pose an action. For example, ':walks down the hallway.' would yield 'Brody walks down the hallway.'
@emit (Pose): This command allows a character to pose an action without starting with the character's name. It can also be used (responsibly) to create atmospheric elements in a roleplaying scene.
+title me=(your title): This command gives you a title that appears before your name on the who list.
@alias me=(alias): This sets a nickname that appears in parenthesis in the who list, and pages. It's mainly a shortcut for typing your name, for example: Brody would set his name as bro. It's wise to make this shorter than your actual name.
+wardrobe/help: A handy command that allows your character to have multiple, saved descriptions that you can switch at any time.
fly: If your character is flight-capable, this command allows you to take flight in certain places.
For ship related commands, click here!
Paging (private messaging)
p (name)=(message): With this command, players can page each other privately.
Channels
Our channels are for socializing out-of-character. They are not for the dissemination of information about ongoing on-grid activities.
We prefer to keep discussions no wilder than PG-13 on the Public channel. However, we're not interested in playing language police when most client software provides the tools needed to make your own language filters.
+noisy: This lets you hear all the OOC channels to which you're joined.
+silence: This turns off all the OOC channels.
+pub (message): This lets you talk on the OOC channel Public.
+new (message): This lets you talk on the OOC channel Newbie.
@chan/who (channel name): This lists who is on a select channel.
@chan/join (channel name): This lets you join a select channel.
@chan/title (channel name)=(channel title): This sets the title that can appear before your name on a channel.
See ‘help ansi()’ to set color.
@chan/list: This lists available channels.
@chan/what: This lists available channels with descriptions
@chan/gag (channel name): This silences a select channel, or when a channel is not specified, all channels.
@chan/ungag (channel name): This unsilences a select channel, or when a channel is not specified, all channels.
News, Bulletin Boards and Mail
+bbread: This command brings up the list of bulletin board topics.
+bbread #:This command lists the messages posted in a specific bulletin board topic.
+bbread #/#: This command shows a specific message in a specific bulletin board topic.
+bbpost #/(title)=(text): This command lets you post a message to a specific bulletin board topic with the specified title and text.
@mail: This lists all the @mail in your main basket. @mail is assumed to be out-of-character communications unless otherwise indicated. As in-character communications, it may be used to represent such things as email.
@mail/read <mail number>
@mail (#): This displays a specific @mail from your inbox.
@mail (character name)=(subject)/(text): This lets you send @mail to another player.
@mail/clear: This deletes the mail in your inbox.
+headlines: This lists in-game news headlines for the current month.
+news/read (MONTH)(ARTICLE #): This displays a specific in-game news article.
To read older news type +headlines <month><year>
Character Inventory
+inv: This command shows what's in your inventory.
+items: Lists craftable items.
+look (item number): This lets you look at a specific virtual object in the room or in your +inventory.
+get (item): Picks up an item in the room.
+give (player name)=(item): Gives an item to a player.
+show (item) to (player): Shows an item's description to a player.
+pay (number) credit to (player name): Pays a player credits.
+drop (item): Drops an item.
+equip (item): Equips an item.
+transfersaga (player name)=(amount): Donates saga points (SP) to specified character.
+name (item)=(new name): Renames an item in your inventory.
+desc (item)=(new desc): Allows a custom description for an item in your inventory.
Dice rolling
+sheet: This shows your character's stats, skills and accumulated skill points.
+skills: This shows the available skill categories.
+skills (category): This shows a list of skills in a particular category.
+sinfo (skill or specialty): This shows information about a specific skill.
+raise (skill or specialty) to (number): Allows you to raise a skill on your +sheet.
+lower (skill or specialty) to (number): Allows you to lower a skill on your +sheet.
+test (skill or specialty) at (-4 to 4): In a roleplaying scene requiring refereed taskrolls to test your abilities, this command is used. The modifier at the end is determined by the referee.
Organizations
+org/help: Displays a list of all organization-related commands.
+org/list (type): Displays a list of all existing orgs.
+org/desc (org): Gives a description of an org.
+org/apply (org): Submit an application to the org.
+org/memberships: Displays all of the orgs you are a member of.
+org/active (org): Selects your default org.
+org/deposit (org)=(amount) (currency): Deposits money to an org.
+org/laston (org): View when other members were laston on.
Formatting text and colors
%T is for Tab
%R is for Return/Linebreak
Ansi colors
x - black foreground X - black background r - red foreground R - red background g - green foreground G - green background y - yellow foreground Y - yellow background b - blue foreground B - blue background m - magenta foreground M - magenta background c - cyan foreground C - cyan background w - white foreground W - white background
f - flash F - not flash h - hilite H - not hilite u - underscore U - not underscore i - inverse I - not inverse n - normal
To color your text, type:
ansi(<letter of the color>, <text>)
So if you wanted green text, you'd type: ansi(g, Hello!)
If you wanted black text with a white background, you'd type: ansi(xW, Hello!)
Please note that it is considered in poor taste to use flashing, as it does not agree with certain clients.
To test what your text looks like, type: think ansi(xW, Hello!)
The think command is the same as the @pemit/silent me=<text> command.