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Revision as of 20:07, 15 August 2011 by ShanG (Talk | contribs) (Usage)

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This command is used to apply damage to yourself. Staffers can also use the command to deal damage to another character.

Usage

+damage [<Target>=]<Number>[ <Type>][ to <Hit Location] <Number> is the only required parameter, and must be an integer.

  • <Target> is the player that will be damaged. If omitted, the target is yourself.
  • <Type> is the damage type of the wound, which affects how much is absorbed by armor and what skills are used to treat the injury.
  • <Hit Location> is the area of the body being damaged. This currently has no mechanical effect, but is useful if you wish to keep track of where you've been injured.

Examples:

  • Damaging Yourself
+damage 1
[Combat System] 
  • Damaging Somebody Else (Staffer Only)
+damage Vic=1
[Combat System] 
  • Using a Damage Type
+damage 1 Fire
[Combat System] 
  • Using a Hit Location
+damage 1 to Left Arm
[Combat System] 
  • Combining Type and Location
+damage 1 Cutting to Throat
[Combat System]

Effects

  • Any armor worn will subtract its defense value, modified by damage type, and absorb the damage instead.
    • If armor takes too much damage, it will break and need to be repaired.