The Minerva crew discover the cause of TRV and race to find a solution…
Crew Facilities
The bunks stacked in two rows, two-high, can sleep as many as 50 crew members. They appear to be designed primarily with humanoids in mind, but several appear to be reinforced and extended for larger, bulkier races.
The crew bunk area also includes four unisex comfort cubicles, four showers, an exercise square featuring an oval running track, training gear and weightlifting equipment, and a holovid pit with a viewer and a few couches and chairs.
The ship’s commander and executive officer have their own cubicles that contain beds, computer terminals, and dressers for the display of personal effects.
DS-3633 is attached to a computer console. Suddenly, the Phyrrian comes alive and disconnects itself.
Porter emerges from his cubicle, tugging on the sleeves of his uniform jacket.
Marlan enters the crew facility, a backpack on her back.
Porter glances toward Marlan, nodding. “Doctor, evening.”
DS-3633 turns and says, “Greetings Colonal Porter, this unit inquires of your current state.” It turns, “Greetings.” It still doesn’t know how to refer to her.
Porter tilts his head, looking toward DS-3633. “My current state? I’m itching to hit the road, Diss.”